tag:blogger.com,1999:blog-7945257481245645813.post1739920688320135571..comments2023-03-23T03:33:34.660-07:00Comments on The Art and Adventures of Mike Yates: IssabelMichael Yateshttp://www.blogger.com/profile/00463658590983687378noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7945257481245645813.post-56080694986086666902012-11-25T07:54:44.817-08:002012-11-25T07:54:44.817-08:00Hey, Mike! How's Ringling been going? It's...Hey, Mike! How's Ringling been going? It's been funny to see some of you guys going crazy over the sit/stand assignment, and I don't particularly envy it! First off, I love the design, though in the render stage I feel her colour work and texture could have been worked out more (...in a magical world with more time). The vibe of the animation is really neat, but I agree with kyle, distancing the bolt from where she sits takes advantage of the wonderful design you've got here more. The jump could also use some work combined with the throw, it seems like it would be snappier. Finally, the landing looks nice, but there is a lack of follow through or weight to her landing, like a small bounce or head bob, and she ends up facing a totally different direction without a hint of rotation before hand. These being said, it's still rather impressive. Also the St. Vincent remix made me really happy, so awesome work!Jabari Weathershttps://www.blogger.com/profile/12615952395404575032noreply@blogger.comtag:blogger.com,1999:blog-7945257481245645813.post-44592175933385296512012-05-12T00:48:00.145-07:002012-05-12T00:48:00.145-07:00This comment has been removed by a blog administrator.cristmaehttps://www.blogger.com/profile/05962397313458608818noreply@blogger.comtag:blogger.com,1999:blog-7945257481245645813.post-53233455406411795262012-05-05T18:55:29.567-07:002012-05-05T18:55:29.567-07:00thanks kyle ill def try the arm change there.thanks kyle ill def try the arm change there.Michael Yateshttps://www.blogger.com/profile/00463658590983687378noreply@blogger.comtag:blogger.com,1999:blog-7945257481245645813.post-15885197219311060282012-05-05T03:17:51.831-07:002012-05-05T03:17:51.831-07:00This comment has been removed by the author.cristmaehttps://www.blogger.com/profile/05962397313458608818noreply@blogger.comtag:blogger.com,1999:blog-7945257481245645813.post-72098296896372954802012-05-03T06:20:21.934-07:002012-05-03T06:20:21.934-07:00Hey Mike! I think you should post your other boar...Hey Mike! I think you should post your other board iterations - even though they might be bad, I feel it really rounds out your thought process and gives even more insight in how you filter things out :D<br /><br />And the design is awesome! Because she has such long arms, maybe the screw should be staged a little further away from her - I just tried imitating the movement she does to grab it in your final result and it didn't feel natural. Her arm bends at a 90 degree angle before she goes for the grab, which makes the movement feel a little mechanical, so maybe having her elbow push back into the background and extending it a little more might give the arm a more flowy, arc-like rotation.<br /><br />But as always, you have some killer drawings and it's so cool to see it all translated into this character. Hope to see more of Issabel over the summer!Kyle Lopezhttps://www.blogger.com/profile/09190819576524467213noreply@blogger.com